A Godot-based rebuild of the 2014 iOS/Android game "Tiny Death Star".
This project was primarily aimed at getting me familiar with Godot for a future project, but was also born out of a desire to restore and preserve the original game that I loved playing over a decade ago.
I'm a software engineer by trade, with experience ranging from embedded firmware and IoT, to eCommerce and digital product delivery systems. My desire to work in this field stemmed from gaming my entire life, hence why I decided to never work on video games professionally.
Hobby-wise, my list of incomplete game projects will forever be order of magnitude larger than my list of posted projects. I think that's normal though, right? Right?
Email me at ammol3dgaming@gmail.com
I'm currently not planning on monetising any of my past, current, or future work. I'm here to have fun, and more importantly, help YOU have fun. However, if you do feel so inclined to support me in my endeavours, any donations would be incredibly appreciated.